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 Hitpoints suggestion

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Deh Gun



Posts: 1
Join date: 2009-08-25

PostSubject: Hitpoints suggestion   Tue Aug 25, 2009 7:24 am

Hi first post!

A suggestion. Could you guys improve the t1 building / unit hit points, so there not practically killed instantly by anything.

Ive found alot of the t1 units are v weak compared to their damage per shot.

Nice mod bar that niggle.
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123vtemp



Posts: 184
Join date: 2008-08-08

PostSubject: Re: Hitpoints suggestion   Thu Oct 08, 2009 12:08 am

that is how game play is intended

t2 land with t1 has not had as extensive balancing at t1, largely because t2 is not seen on Massive scales
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Hitpoints suggestion

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